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New Details of crisis Core Meeting: Final Fantasy VII: News, technical improvements and more

A few weeks ago the arrival of crisis Core Final Fantasy 7 Meeting was confirmed, the remake of the mythical PSP game, which exercised spin-off of the mythical RPG adventure of Square Enix.

Beyond the trailer, we didn't know too many details. But now, an interview with the prestigious family media A Tetsuya Nomura and Yoshinori Kitea , producers of the game, make us know more details of this expected adaptation.

The expansion of the final universe Fantasy 7

The first thing is that there is no good news if you expect that in the future more classic games of FF7 remastered: There are no plans to Dirge of Cerberus or Before Crisis . So, bad news if you expected any of these adventures.

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In another interview, to the IGN media, creatives give more details about the game, which are quite interesting. Among them, at the technical level, that the game takes place under Unreal Engine 4, and have set as technical levels that reach 60 fps on PS5 and Xbox Series , while the 120 fps are the Goal in PC .

As for the version for Switch , we are left with doubt. The almost complete soundtrack has also changed, fixing sound and melodies, so that they sound more clearly.

As for the playable plane, they state that it will be an adventure faithful to the original, but that there will be more changes in fighting to offer a more dynamic experience , with linked attacks or accessible limits to provide spectacularness to the game.

The Cris Crisis Date: Final Fantasy VII HD is this winter, without a specific day and will be available for PS4, PS5, Xbox One, Xbox Series X | S, Nintendo Switch and PC. It will be a way so for the nostalgic to revise it, and for those who want to approach for the first time and learn more about Final Fantasy 7.

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