Skip to main content

A fan creates a virtual reality mod for Resident Evil 3 Remake and other games with RE Engine

The launch of Resident Evil 4 VR in Ecculus Quest 2 has been a success. Here you can read our analysis, and is that most opinions about the VR title of Capcom are very favorable.

This has awakened interest in playing other Resident Evil titles in virtual reality mode. In fact, Resident Evil 7 could now play with VR peripherals on PS4 and PC... but a lot of eye.

The YouTube channel of Brian Tate offers us a series of videos of Resident Evil 3 Remake as VR experience. To do this, he uses an interesting mod created by the user praydog.

This mod puts us on the skin of Jill Valentine in the first person, and in the video inserted we can see How Raccoon City Luce at the surprising virtual reality. The terror experience goes up a few steps.

Touring the alleys of the city in VR mode is something impressive, while we finished with the zombies at the rhythm of the G19 pistol. At the moment, it is about an exclusive mod of the PC version.

You can see how Luce Resident Evil 3 Remake actually virtual in the Bran Tate channel, but attention, because is not the only game of the saga that can be played with this mod VR.

The PrayDog itself ensures that it is a MOD compatible with all the games created with the ENGINE, Graphic engine of Capcom that we see in Resident Evil 7, Resident Evil 2 Remake or Devil May Cry 5.

Of course, and as indicated by the Modder itself in resetra, this MOD is still under development and is also compatible with Resident Evil Village or the next PC Monster Hunter Rise (EN 2022).

RESIDENT EVIL: WELCOME TO RACCOON CITY Character Vignette – Leon Kennedy

If you want revive the Saga Resident Evil actually virtual, you can always throw the glove to Resident Evil 4 VR for Ecculus Quest 2, or give rod to Resident Evil 7 at PlayStation 4 and PC.

Source: reset

Comments

Popular posts from this blog

Resident Evil: Welcome To Raccoon City Trailer Shows How It s Faithful To The Game Series

The new Resident Evil movie Invite to Raccoon City is aiming to be a loyal adjustment of the games, according to writer-director Johannes Roberts . In a brand-new video, Roberts outlines completely in which the film will recognize as well as respect the legacy of the video games. And also this comes down to very great details including the trucker/burger scene from Resident Evil 2. The video clip listed below includes side-by-side scenes that show simply exactly how devoted the flick is to the games. Welcome to Raccoon City is a really loyal adjustment of the Resident Evil games. This is where it all started. This is a beginning tale where we satisfy all the renowned personalities from the games. Every structure has information to the video game, from the hamburger that the trucker s consuming to the actual vehicle layout, Roberts states. We built the manor and the police headquarters to the specification of the video game. This is a scary motion picture developed with love of the

Please do not change way too much with the remake of Resident Evil 4

Resident Evil 4 is among the ideal games ever before. What will Capcom transform to present the game of a brand-new generation? A remake of one of the very best games please do not alter excessive... still lack some information Over time, the game was strongly seen. Leon's currently a whole lot of shelled container control doesn't trouble me as a lot as others. It is a lot more the fact that the visuals, also despite the greater resolution on modern-day systems, no more looks completely baptized and also there is an absence of details in position. That munches something about the otherwise dense ambience. The game has actually aged much better than anticipated compared to some other titles of this time. My god, what did I enjoyed this game back after that. Whether on the GameCube, the Wii, the Xbox or Switch: I couldn't stay clear of and also had to have it every time the game was carried out for an additional system. A remake of one of the very best games The remake,

Profane housing Team Discloses Prepare For the Real Estate System

In a sandbox housing, having the ability to construct and also impact the world matter . Gamer real estate and frameworks are essential to this. The Profane dev group has an upgrade on prepare for housing as they move closer to the alpha. Constructing a home or players unifying for negotiations will be optional, yet their relevance is intentional. Learning from pre-alpha, where players had to collect all their building products in their bags before they could position and build their homes, Insane is working with a new system. They desire gamers to be able to set the place and also see just how it might exist prior to being able to take down all the products which also gives a feeling of the act of building, offering itself very well to a sandbox. Profane will not have modular buildings needing putting every little thing piece by piece and also instead they want for housing to look excellent on the planet and fit together. This should imply no untidy structures lying concerning the